![]() SCP-018 can also be artificially made by putting a Fragmentation Grenade into SCP-914 and setting it to “Fine”.ĭescription: SCP-049 is a humanoid entity, roughly 1.9 meters in height, which bears the appearance of a medieval plague doctor. After a short while, SCP-018 will explode, and will no longer be useable. When thrown, SCP-018 will accelerate to extreme speeds, almost certainly killing anyone it bounces into, SCPs included. Upon grabbing SCP-018, it will do absolutely nothing until thrown. In-Game: SCP-018 can be found in one of the several bulletproof lockers in Light and Heavy Containment Zones, needing Containment Chamber Tier 2 and Checkpoint Access to open any of the lockers in the facility. Due to the speed of the object, and the total surprise by its victims, no cover-up story was required or initiated. It came to a rest after several days in the nearby lake of ████████, and was retrieved by SCP personnel. The ball soon became a dangerous projectile, reaching speeds estimated at over 100 km/h and damaging property and injuring five (5) in the city of █████████████. At first thought to be a pleasant child’s toy, SCP-018 was able to bounce with over two hundred percent (200%) efficiency (that is, if dropped one (1) meter, it would bounce two (2), then four (4), then eight (8), then sixteen (16)). Found when the ██████████ company was hired to clean out a warehouse that had Wham-O merchandise in it, SCP-018 was noted to be able to bounce with extreme height. It is six (6) centimeters in diameter and coloured red. However, if the door is closed behind you, you will succumb to SCP-012’s cognitohazardous properties and will end up killing yourself to finish the piece.ĭescription: SCP-018 has the appearance of a Super Ball made by the Wham-O company in 1969. To enter the physical room with SCP-012, again you need a card with Containment Chamber Tier 2 Access. The room at the bottom of the stairs will always have a Zone Manager Card and a chance for the COM15 pistol to be spawned. The door leading down to SCP-012 can be opened by any card with Containment Chamber Tier 2 and higher. SCP-012 used to be found anywhere in the Light Containment Zone with the text “#012” above the door, indicating it’s location. In-Game: Originally, SCP-012 was temporarily replaced with SCP-330 during Halloween 2020, but is now permanently replaced by SCP-330 as of Halloween 2021. The first personnel to locate the sheet (Site 19 Special Salvage) had two (2) members descend into insanity, attempting to use their own blood to finish the composition, ultimately resulting in ma*sive blood loss and internal trauma. The red/black ink, first thought to be some form of berry or natural dye ink, was later found to be human blood from multiple subjects. The object, a piece of handwritten musical score entitled “On Mount Golgotha”, part of a larger set of sheet music, appears to be incomplete. Sandoval during the excavation of a northern Italian tomb destroyed in a recent storm. If you could have locked it in a box but chose not to, then it’s probably Archon.ĭescription: SCP-012 was retrieved by Archaeologist K.M.If you can’t fit it in a box and it’s about to end the world, then it’s probably Apollyon.If it is the box, then it’s probably Thaumiel.If you lock it in a box, leave it alone, and it easily escapes, then it’s probably Keter.If you lock it in a box, leave it alone, and you’re not entirely sure what will happen, then it’s probably Euclid. ![]() ![]() If you lock it in a box, leave it alone, and nothing bad will happen, then it’s probably Safe.The SCP Foundation – uses the “Locked Box Test” as a very good way of explaining the cla*ses. These cla*ses do not directly affect how dangerous the SCP is, but are based on difficult it is to contain the SCP. The SCP Foundation uses several cla*ses to identify the SCPs.
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